[Bug 107557] Test "primitive-id-restart" gets failed with parameters "GL_TRIANGLE_STRIP_ADJACENCY other"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 14 01:08:42 UTC 2018


--- Comment #2 from Kenneth Graunke <kenneth at whitecape.org> ---
We could fix that by uploading a primitive ID starting value via a vertex input
(like we do for basevertex), and adding it in at run time in the shader...

But I don't think that it's worth it, unless we have reports of this bug
actually impacting an application...

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