[Bug 107031] [SNB][WebGL] conformance/textures/misc/cube-incomplete-fbo.html gl.checkFramebufferStatus(gl.FRAMEBUFFER) error
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 12 18:57:45 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107031
Leonardo <kinetocore at hotmail.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Leonardo <kinetocore at hotmail.it> ---
I've retested 2 times the WebGL CTS 1.0.4 with Mesa 18.2.6 and Firefox 64.0 on
Manjaro Linux up to date and now the test pass correctly
--------------------------------
conformance/textures/misc/cube-incomplete-fbo.html (Passed: 4/4 in 1055.0 ms)
Test that cube incomplete textures can not be used as FBO attachments
On success, you will see a series of "PASS" messages, followed by "TEST
COMPLETE".
PASS getError was expected value: NO_ERROR : Should be no errors after
attaching cube map face.
Cubemap has 1 missing face, so framebuffer should not be complete.
PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is
gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT
Missing face is added, so framebuffer should become complete.
PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
PASS successfullyParsed is true
TEST COMPLETE
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