[Bug 107028] [SNB][WebGL] conformance/glsl/misc/fragcolor-fragdata-invariant.html unexpected fragment shader compile status

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Dec 12 19:07:32 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107028

Leonardo <kinetocore at hotmail.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #1 from Leonardo <kinetocore at hotmail.it> ---
I've retested 2 times the WebGL CTS 1.0.4 with Mesa 18.2.6 and Firefox 64.0 on
Manjaro Linux up to date and now the test pass correctly

----------------------------------------

conformance/glsl/misc/fragcolor-fragdata-invariant.html (Passed: 2/2 in 788.0
ms)

Declaring both gl_FragColor and gl_FragData invariant should succeed.

On success, you will see a series of "PASS" messages, followed by "TEST
COMPLETE".

test: Declaring both gl_FragColor and gl_FragData invariant should succeed.
default vertex shader
default vertex shader translated for driver
test fragment shader
test fragment shader translated for driver
PASS Declaring both gl_FragColor and gl_FragData invariant should succeed.
PASS successfullyParsed is true

TEST COMPLETE

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