[Bug 107510] [GEN8+] up to 10% perf drop on several 3D benchmarks

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Dec 13 18:12:24 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107510

--- Comment #17 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Eero Tamminen from comment #14)
> Timothy's latest patch series:
>   https://patchwork.freedesktop.org/series/51642/
> 
> Fixes just the larger tessellation & geometry shader regressions, not the
> smaller fragment shader ones (expected as latest version disables the
> optimization pass for fragment stage).

Timothy, is there something preventing merging of this?  I didn't see any
regressions from you patch, just improvements in the regressed cases.

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