[Bug 109056] Image load store regressions

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Dec 13 18:20:39 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=109056

--- Comment #1 from Mark Janes <mark.a.janes at intel.com> ---
Also regressed by 06fbcd2cd5cc5702c9039c26d20082a99bc157bf:

piglit.spec.arb_shader_image_load_store.qualifiers
piglit.spec.arb_shader_image_load_store.invalid


Separately, KHR-GL46.shader_image_load_store.multiple-uniforms was regressed by
another patch in the series:

Invalid result! Image format: rgb10_a2ui Original value: 0x40104208 Copied
value: 0x401041ff Negated value: 0x5ff7fdff

d3e046e76c06978d92bc7311bf02926e888159dc
Author:     Eric Anholt <eric at anholt.net>

nir: Pull some of intel's image load/store format conversion to nir_format.h

I needed the same functions for v3d.  Note that the color value in the
Intel lowering has already been cut down to image.chans num_components.

v2: Drop the half float one, since it was a 1-liner after cleanup.

Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>

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