[Bug 109072] GPU hang in blender 2.80
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 26 09:39:18 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=109072
--- Comment #15 from Danylo <danylo.piliaiev at gmail.com> ---
Could you record an apitrace of Blender?
https://github.com/apitrace/apitrace/blob/master/docs/USAGE.markdown
> apitrace trace blender-2.8
And post trace file. I found that I wasn't able to replay the trace of blender
2.8 due to possibly unnecessary assert without which replay is working.
If you have some time you can build apitrace yourself
(https://github.com/apitrace/apitrace/blob/master/docs/INSTALL.markdown) and
check if replaying it will hang GPU, you would need to comment one line:
retrace/glws_glx.cpp:147
> //assert(!pbuffer);
Since the steps are simple I doubt the trace will hang on other machines but it
still worth checking.
Also you had Gnome in all cases, maybe it worth checking with other desktop
environment.
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