[Bug 109072] GPU hang in blender 2.80

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Dec 26 09:39:18 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=109072

--- Comment #15 from Danylo <danylo.piliaiev at gmail.com> ---
Could you record an apitrace of Blender?

https://github.com/apitrace/apitrace/blob/master/docs/USAGE.markdown

> apitrace trace blender-2.8

And post trace file. I found that I wasn't able to replay the trace of blender
2.8 due to possibly unnecessary assert without which replay is working.

If you have some time you can build apitrace yourself
(https://github.com/apitrace/apitrace/blob/master/docs/INSTALL.markdown) and
check if replaying it will hang GPU, you would need to comment one line:

retrace/glws_glx.cpp:147

> //assert(!pbuffer);

Since the steps are simple I doubt the trace will hang on other machines but it
still worth checking.

Also you had Gnome in all cases, maybe it worth checking with other desktop
environment.

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