[Bug 103810] [kbl] Team Fortress 2 HDR Enabled Crashes

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 2 23:24:55 UTC 2018


--- Comment #26 from Robert <frail.knight at gmail.com> ---
(In reply to vadym from comment #24)
> Bisected to first good commit:
> commit ee57b15ec764736e2d5360beaef9fb2045ed0f68 (HEAD)
> Author: Jason Ekstrand <jason.ekstrand at intel.com>
> Date:   Wed Nov 29 16:22:42 2017 -0800
>     i965: Disable regular fast-clears (CCS_D) on gen9+
>     This partially reverts commit 3e57e9494c2279580ad6a83ab8c065d01e7e634e
>     which caused a bunch of GPU hangs on several Source titles.  To date, we
>     have no clue why these hangs are actually happening.  This undoes the
>     final effect of 3e57e9494c227 and gets us back to not hanging.  Tested
>     with Team Fortress 2.
>     Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
>     Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102435
>     Fixes: 3e57e9494c2279580ad6a83ab8c065d01e7e634e
>     Cc: mesa-stable at lists.freedesktop.org
> With this patch issue is no longer reproducible. 
> I think this should be marked as duplicate of
> https://bugs.freedesktop.org/show_bug.cgi?id=102435

I'm actually the reporter of both issues, and I do not believe them to be the

I am now running Mesa 1:18.1~git180129151100.0347a83~a~padoka0 from the Padoka
PPA which includes the patch you mention.  Yet TF2 continues to crash.  CSGO
has not exhibited any crashing since that patch.

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