[Bug 104923] anv: Dota2 rendering corruption
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Feb 7 01:41:30 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=104923
Jason Ekstrand <jason at jlekstrand.net> changed:
What |Removed |Added
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CC| |currojerez at riseup.net,
| |mattst88 at gmail.com
--- Comment #3 from Jason Ekstrand <jason at jlekstrand.net> ---
I've narrowed this down quite a bit now. This branch contains a patch which
can help pin-point the exact shader:
https://cgit.freedesktop.org/~jekstrand/mesa/commit/?h=wip/bug-104923
Anything which perturbs instructions seems to fix it. I think it's actually a
bug in post-RA scheduling. If I disable post-ra scheduling everything goes
back to passing.
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