[Bug 104923] anv: Dota2 rendering corruption

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 7 01:41:30 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=104923

Jason Ekstrand <jason at jlekstrand.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |currojerez at riseup.net,
                   |                            |mattst88 at gmail.com

--- Comment #3 from Jason Ekstrand <jason at jlekstrand.net> ---
I've narrowed this down quite a bit now.  This branch contains a patch which
can help pin-point the exact shader:

https://cgit.freedesktop.org/~jekstrand/mesa/commit/?h=wip/bug-104923

Anything which perturbs instructions seems to fix it.  I think it's actually a
bug in post-RA scheduling.  If I disable post-ra scheduling everything goes
back to passing.

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