[Bug 101408] [Gen8+] Xonotic fails to render one of the weapons
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Feb 27 15:45:56 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=101408
--- Comment #14 from Andriy Khulap <andriy.khulap at globallogic.com> ---
I've found the renders where mortar is drawn for 3 cases:
- frame 550 where gun is on ground;
- frame 710 where gun is in hands;
- frame 710 where gun is in hands and already re-spawned on ground.
The shaders are identical for all cases and differ only with #define VERTEX and
#define FRAGMENT. So I've attached only pair of them.
Also I did dump of shaders used in the whole trace (using export
MESA_SHADER_DUMP_PATH) and found that their body is the same also. The game
uses the same big shader which is configured for different cases using defines.
Unfortunately I didn't find the bug cause at this moment. Will continue
investigation.
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