[Bug 105271] WebGL2 shader crashes i965_dri.so 17.3.3

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 28 02:48:58 UTC 2018


--- Comment #4 from Timothy Arceri <t_arceri at yahoo.com.au> ---

>From the GLSL 4.60 spec Section 5.9 (Expressions):

   "Dividing by zero does not cause an exception but does result in an
unspecified value."

So it seems to be an existing bug with constant evaluation in NIR. Will see if
I can figure out a fix.

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180228/c294c11d/attachment.html>

More information about the intel-3d-bugs mailing list