[Bug 104546] Crash happens when running compute pipeline after calling glxMakeCurrent two times

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 16 03:20:43 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=104546

xinghua <xinghua.cao at intel.com> changed:

           What    |Removed                     |Added
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                 CC|                            |yang.gu at intel.com

--- Comment #4 from xinghua <xinghua.cao at intel.com> ---
The patch(f5859b4...) seems had been merged in Ubuntu 17.10 system graphics
driver. I had found that all compute shader cases in angle_end2end_tests of
ANGLE project (if call glDispatchCompute) would crash.
Not sure whether other apps would crash in the feture on Ubuntu 17.10.

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