[Bug 104760] System hang when use glTexImage3D to specify a 3D texture image
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jan 24 14:09:51 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=104760
--- Comment #1 from Andriy Khulap <andriy.khulap at globallogic.com> ---
I am unable to reproduce this issue on:
Intel(R) Core(TM) i5-6440HQ CPU @ 2.60GHz
Intel(R) HD Graphics 530 (Skylake GT2) (0x191b)
Ubuntu 16.04 LTS (Kernel 4.4.0-109-generic)
X.Org X Server 1.18.4
Mesa git master (ec4bb693a017)
Mesa 17.3.3 (bc1503b13fcf)
Attached program executes without issues.
$ ./tex3dsizelimit
visual 0xef selected
$ echo $?
0
On the WebGl test page I'm also seeing all test as PASS, no failures.
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