[Bug 107088] [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jul 2 14:07:02 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107088

Danylo <danylo.piliaiev at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |danylo.piliaiev at gmail.com

--- Comment #1 from Danylo <danylo.piliaiev at gmail.com> ---
Sent a patch to fix it https://patchwork.freedesktop.org/patch/235939/

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