[Bug 107088] [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jul 2 14:07:02 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107088
Danylo <danylo.piliaiev at gmail.com> changed:
What |Removed |Added
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CC| |danylo.piliaiev at gmail.com
--- Comment #1 from Danylo <danylo.piliaiev at gmail.com> ---
Sent a patch to fix it https://patchwork.freedesktop.org/patch/235939/
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