[Bug 107088] [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jul 20 11:10:08 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107088
Denis <denys.kostin at globallogic.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |107306
See Also| |https://bugs.freedesktop.or
| |g/show_bug.cgi?id=107306
Referenced Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=107306
[Bug 107306] [GEN8+] Hang when discarding a fragment if dual source blending is
enabled but shader doesn't support it
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