[Bug 107088] [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jul 20 11:10:08 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107088

Denis <denys.kostin at globallogic.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Blocks|                            |107306
           See Also|                            |https://bugs.freedesktop.or
                   |                            |g/show_bug.cgi?id=107306


Referenced Bugs:

https://bugs.freedesktop.org/show_bug.cgi?id=107306
[Bug 107306] [GEN8+] Hang when discarding a fragment if dual source blending is
enabled but shader doesn't support it
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