[Bug 96354] [i965] GS instancing (gl_InvocationID) reads garbage instead of what the vertex shader says

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jun 4 11:30:17 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=96354

--- Comment #5 from asimiklit <andrey.simiklit at gmail.com> ---
Created attachment 140007
  --> https://bugs.freedesktop.org/attachment.cgi?id=140007&action=edit
The shader_test to reproduce the issue

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