[Bug 106774] GLSL IR copy propagates loads of SSBOs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jun 12 19:02:12 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106774

--- Comment #16 from Caio Marcelo de Oliveira Filho <caio.oliveira at intel.com> ---
(In reply to Caio Marcelo de Oliveira Filho from comment #11)
> Even with the fixes to the GLSL copy propagation (and other passes) logic,
> the shader was still hanging. After a debugging session with Jason, he
> figured that the helper invocations were not making progress, getting into
> an infinite loop.

Per requested created https://bugs.freedesktop.org/show_bug.cgi?id=106902 for
this particular issue with helper invocations.

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