[Bug 105770] GPU hangs if a shader uses a barrier and a single-plane rep of a multiplane image
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Mar 27 20:22:48 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105770
atomnuker at gmail.com changed:
What |Removed |Added
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CC| |atomnuker at gmail.com
OS|All |Linux (All)
Hardware|Other |x86-64 (AMD64)
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