[Bug 105770] GPU hangs if a shader uses a barrier and a single-plane rep of a multiplane image

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 27 20:22:48 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105770

atomnuker at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |atomnuker at gmail.com
                 OS|All                         |Linux (All)
           Hardware|Other                       |x86-64 (AMD64)

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