[Bug 105895] Insurgency fire effects creates black circles around it

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed May 2 11:11:11 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105895

--- Comment #5 from vadym <vadym.shovkoplias at globallogic.com> ---
Issue is reproduced on Haswell and Kabylake but not reproducible with radeon
cards. I also noticed another one issue which is quite similar to the original
one: when shooting on the water area there are some black polygons rendered
(see attached screen shot).

For the original issue with the Molotov Cocktail I found fragment shader which
looks like causes rendering issues: 

FS_19de0fe8981e63840fa1221c1fc63023e07bc23d.glsl

Replacing last line in the shader with "gl_FragData[0] = vec4( 0.0, 0.0, 0.0,
0.0);" fixing this issue. But I'm not sure if this a mesa issue or not.

Issue with the black polygons on the water area can be fixed in the following
fragment shader: 

FS_de1d07fa3423da72aa5d7a866fdd522ebb2fd0b4.glsl

using the same workaround as above.

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