[Bug 94219] Geom shader crash with lot of inputs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri May 11 15:56:48 UTC 2018


--- Comment #5 from Denis <denys.kostin at globallogic.com> ---
Hi, I also tryed to reproduce this with help of piglit shader_runner. Didn't
reproduce on these configurations:

SNB (mesa versions 18.0.1, 17.2.6, 13.0.0) (openSUSE, Wayland, plasmashell)
KBL (mesa versions 13.0.6, 17.2.8, 18.1.0) (ubuntu, X, Unity)
SKL (mesa versions 13.0.0, 17.3.6, 18.1.0) (ubuntu, X, Plasmashell)

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