[Bug 108630] [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Nov 2 13:35:30 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=108630
--- Comment #7 from asimiklit <andrey.simiklit at gmail.com> ---
(In reply to asimiklit from comment #6)
> I investigated why I missed this regression on my local machine despite I
> checked this patch several times under piglit and found out that this test
> passes on my machine even with my original patch. So I guess it depends on
> some additional things.
>
> asimiklit at asimiklit-pc:~/projects/piglit$ bin/tex3d-maxsize -auto
> Probe tolerance: 0.023438, 0.023438, 0.023438, 0.023438
> GL_MAX_3D_TEXTURE_SIZE = 2048
> Actual max 3D texture size for GL_INTENSITY8: 1024 x 1024 x 1024 (1024 MB)
> Testing 1024 x 1024 x 256 GL_INTENSITY8 (256 MB) texture
> Testing 1024 x 1024 x 512 GL_INTENSITY8 (512 MB) texture
> Testing 1024 x 1024 x 1024 GL_INTENSITY8 (1024 MB) texture
> Actual max 3D texture size for GL_RGBA8: 512 x 512 x 1024 (1024 MB)
> Testing 512 x 512 x 256 GL_RGBA8 (256 MB) texture
> Testing 512 x 512 x 512 GL_RGBA8 (512 MB) texture
> Testing 512 x 512 x 1024 GL_RGBA8 (1024 MB) texture
> Actual max 3D texture size for GL_RGBA32F: 256 x 512 x 512 (1024 MB)
> Testing 256 x 512 x 128 GL_RGBA32F (256 MB) texture
> Testing 256 x 512 x 256 GL_RGBA32F (512 MB) texture
> Testing 256 x 512 x 512 GL_RGBA32F (1024 MB) texture
> PIGLIT: {"result": "pass" }
>
>
> So I will check my updated patch on Intel CI before sent.
The updated patch is delayed due to testing problems.
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