[Bug 108630] [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Nov 2 10:00:09 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=108630

--- Comment #6 from asimiklit <andrey.simiklit at gmail.com> ---
I investigated why I missed this regression on my local machine despite I
checked this patch several times under piglit and found out that this test
passes on my machine even with my original patch. So I guess it depends on some
additional things. 

asimiklit at asimiklit-pc:~/projects/piglit$ bin/tex3d-maxsize -auto 
Probe tolerance: 0.023438, 0.023438, 0.023438, 0.023438
GL_MAX_3D_TEXTURE_SIZE = 2048
Actual max 3D texture size for GL_INTENSITY8: 1024 x 1024 x 1024 (1024 MB)
Testing 1024 x 1024 x 256 GL_INTENSITY8 (256 MB) texture
Testing 1024 x 1024 x 512 GL_INTENSITY8 (512 MB) texture
Testing 1024 x 1024 x 1024 GL_INTENSITY8 (1024 MB) texture
Actual max 3D texture size for GL_RGBA8: 512 x 512 x 1024 (1024 MB)
Testing 512 x 512 x 256 GL_RGBA8 (256 MB) texture
Testing 512 x 512 x 512 GL_RGBA8 (512 MB) texture
Testing 512 x 512 x 1024 GL_RGBA8 (1024 MB) texture
Actual max 3D texture size for GL_RGBA32F: 256 x 512 x 512 (1024 MB)
Testing 256 x 512 x 128 GL_RGBA32F (256 MB) texture
Testing 256 x 512 x 256 GL_RGBA32F (512 MB) texture
Testing 256 x 512 x 512 GL_RGBA32F (1024 MB) texture
PIGLIT: {"result": "pass" }


So I will check my updated patch on Intel CI before sent.

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