[Bug 108726] [DXVK] The Witness - transparent objects are not drawn correctly

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Nov 16 16:21:24 UTC 2018


--- Comment #12 from Jason Ekstrand <jason at jlekstrand.net> ---
I wondered about that... There's a subtle difference between how dual-src
blending is done in OpenGL/Vulan vs. D3D.  It's bitten us before with various
game ports on the OpenGL side.  I've explained on the DXVK bug; should be a
simple DXVK fix.

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