[Bug 108820] [SKL] GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Nov 30 16:47:18 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=108820
Eero Tamminen <eero.t.tamminen at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[SKL] GPU hangs in all |[SKL] GPU hangs in
|benchmarks using compute |benchmarks using compute
|shaders with drm-tip v4.19+ |shaders with drm-tip
|kernel |v4.20-rc kernels
--- Comment #3 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Sorry, all the hangs have happened with drm-tip v4.20-rc versions, not v4.19.
Last night there were again recoverable hangs on SKL, with drm-tip v4.20-rc4:
* GfxBench v5-GOLD2 Aztec Ruins GL & Vulkan ("normal") versions
* Ungine Heaven v4.0
* SynMark v7 CSCloth
Heaven doesn't use compute shaders, so maybe the issue isn't compute related
after all.
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