[Bug 105731] linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Oct 29 11:08:51 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105731
--- Comment #11 from vadym <vadym.shovkoplias at globallogic.com> ---
Hi Marcel,
Glad to hear this issue is finally fixed! Thanks a lot for such a high quality
bug report and assistance/testing.
Piglit test is also updated with the additional out variable:
https://patchwork.freedesktop.org/patch/258899/
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