[Bug 107088] [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Oct 31 23:42:31 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107088

--- Comment #7 from Dongseong Hwang <dongseong.hwang at intel.com> ---
Thanks for fixing!

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