[Bug 107088] [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Oct 31 15:50:27 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107088

--- Comment #6 from Kenneth Graunke <kenneth at whitecape.org> ---
Yeah!  Thanks for reminding me about the patch, I completely forgot that you'd
sent that months ago. :(

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