[Bug 107760] GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 3 16:27:40 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107760

--- Comment #14 from leozinho29_eu at hotmail.com ---
Created attachment 141428
  --> https://bugs.freedesktop.org/attachment.cgi?id=141428&action=edit
/sys/class/drm/card0/error

This second patch is great. I could no longer make a hang happen by allocating
4 GB of huge pages. The game seemed to run better, with lower loading times
(that freezes when loading).

To see how far it could go, I tested by allocating 5 GB of huge pages (leaving
only 2,76 GB to the system). I still could play the game well, and when I tried
to record the game with FFmpeg with settings intentionally above what the
system is capable to encode, the game FPS fell to 0,0 for 5 minutes and, when
the OOM killer killed the FFmpeg process, the game resumed! I am impressed.

Later, it crashed with the dump attached when transitioning after selecting
"RACE". It seems the kernel problem again, but I know I pushed way too much
this time (it still had 960 MB of swap in a 5400 RPM HDD), exactly to see how
it would fail (if it would).

Is there an answer about the hangs that seem related to the kernel? I
discovered that the kernels 4.18 and 4.19 not only make the LXD containers
fail, there is a regression that makes my gamepad fail to work too.

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