September 2018 Archives by thread
Starting: Sat Sep 1 02:15:28 UTC 2018
Ending: Sun Sep 30 19:55:33 UTC 2018
Messages: 280
- [Bug 106790] [SKL] Some graphical effects don't appear when using Intel HD Graphics 520 in The Ruins of the Lost Kingdom CHRONICLE
bugzilla-daemon at freedesktop.org
- [Bug 107763] Tracker bug for issues related to DXVK
bugzilla-daemon at freedesktop.org
- [Bug 107237] [DXVK] Missing characters in games
bugzilla-daemon at freedesktop.org
- [Bug 107216] [DXVK] Prey: Mooncrash - VK_ERROR_DEVICE_LOST
bugzilla-daemon at freedesktop.org
- [Bug 107232] [DXVK] Vampyr - Problem with rendering
bugzilla-daemon at freedesktop.org
- [Bug 107233] [DXVK] Obduction / Hellblade: Senua’s Sacrifice - Problem with rendering
bugzilla-daemon at freedesktop.org
- [Bug 107236] [DXVK] Outlast 2 - Problem with rendering
bugzilla-daemon at freedesktop.org
- [Bug 107217] [DXVK] WRC 5 FIA World Rally Championship - Problem with rendering
bugzilla-daemon at freedesktop.org
- [Bug 107779] Access violation with some games
bugzilla-daemon at freedesktop.org
- [Bug 107772] Mesa preprocessor matches if(def)s & endifs incorrectly
bugzilla-daemon at freedesktop.org
- [Bug 107760] GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK
bugzilla-daemon at freedesktop.org
- [Bug 107782] SIGSEGV in intelCreateBuffer(intel_screen.c) when using EGL_KHR_gl_colorspace
bugzilla-daemon at freedesktop.org
- [Bug 107658] [Regression] [bisected] [OpenGLES CTS] KHR-GLES3.packed_pixels.*rectangle.r*8_snorm
bugzilla-daemon at freedesktop.org
- [Bug 107734] [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and glsl-pcoord-invariant should fail
bugzilla-daemon at freedesktop.org
- [Bug 107806] glsl_get_natural_size_align_bytes() ABORT with GfxBench Vulkan AztecRuins
bugzilla-daemon at freedesktop.org
- [Bug 107586] [kbl] GPU HANG: ecode 9:0:0x85dffffb
bugzilla-daemon at freedesktop.org
- [Bug 107808] [skl] GPU HANG: ecode 9:0:0x85dffffb, in gnome-shell
bugzilla-daemon at freedesktop.org
- [Bug 91827] gsraytrace fails with Input/Output error intel_do_flush_locked
bugzilla-daemon at freedesktop.org
- [Bug 106148] [CI][GLK] Ubuntu 18.04 (pre-release) fails piglit variable-indexing tests
bugzilla-daemon at freedesktop.org
- [Bug 106400] [CI][SNB] glsl-1.40 and 1.50 texturesize / geometry tests failing
bugzilla-daemon at freedesktop.org
- [Bug 107579] [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space
bugzilla-daemon at freedesktop.org
- [Bug 107824] [965g] GPU hang when zooming on the opencaching.de map (in Xorg)
bugzilla-daemon at freedesktop.org
- [Bug 107828] [byt] Piglit test "spec.ext.framebuffer_multisample.accuracy all_samples depth_resolve small" fails intermittently
bugzilla-daemon at freedesktop.org
- [Bug 107839] [GLSL] WebGL Conformance fragcolor-fragdata-invariant test fails
bugzilla-daemon at freedesktop.org
- [Bug 107842] "invariant" qualifier on outputs of GLSL ES fragment shader causes compilation error.
bugzilla-daemon at freedesktop.org
- [Bug 107223] [GEN9+] 50% perf drop in SynMark Fill* tests (E2E RBC gets disabled?)
bugzilla-daemon at freedesktop.org
- [Bug 101247] Mesa fails to link GLSL programs with unused output blocks
bugzilla-daemon at freedesktop.org
- [Bug 107843] 32bit Mesa build failes with meson.
bugzilla-daemon at freedesktop.org
- [Bug 107844] assertion failure when running piglit over virgl
bugzilla-daemon at freedesktop.org
- [Bug 104272] [OpenGL CTS] [HSW] KHR-GL46.direct_state_access.textures_compressed_subimage assert fails
bugzilla-daemon at freedesktop.org
- [Bug 106443] [skl] GPU HANG: ecode 9:0:0x859ffffb, in Xorg
bugzilla-daemon at freedesktop.org
- [Bug 103456] piglit.spec.!opengl 1_4.copy-pixels fails
bugzilla-daemon at freedesktop.org
- [Bug 100316] Linking GLSL 1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error
bugzilla-daemon at freedesktop.org
- [Bug 107856] i965 incorrectly calculates the number of layers for texture views (assert)
bugzilla-daemon at freedesktop.org
- [Bug 100543] GPU hang in piglit.shaders.glsl-max-varyings >max_varying_components
bugzilla-daemon at freedesktop.org
- [Bug 93355] [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails
bugzilla-daemon at freedesktop.org
- [Bug 106481] No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB
bugzilla-daemon at freedesktop.org
- [Bug 106738] No test for miptrees with DRI modifiers
bugzilla-daemon at freedesktop.org
- [Bug 106997] [Regression]. Dying light game is crashing on latest mesa
bugzilla-daemon at freedesktop.org
- [Bug 107505] [lars] dEQP-GLES31.functional.geometry_shading.layered#render_with_default_layer_3d failure
bugzilla-daemon at freedesktop.org
- [Bug 107280] [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4
bugzilla-daemon at freedesktop.org
- [Bug 107866] GPU Hangs Abruptly
bugzilla-daemon at freedesktop.org
- [Bug 107879] crash happens when link program
bugzilla-daemon at freedesktop.org
- [Bug 107875] GPU hang ecode 9:0:0x85dffffb when exiting Steam game
bugzilla-daemon at freedesktop.org
- [Bug 107892] crash happens when blit framebuffer
bugzilla-daemon at freedesktop.org
- [Bug 107624] Relinking issue of Vulkan
bugzilla-daemon at freedesktop.org
- [Bug 107747] [Intel GFX CI] spec at arb_texture_multisample@sample-position at 4 intermittently fail
bugzilla-daemon at freedesktop.org
- [Bug 103241] Anv crashes when using 64-bit vertex inputs
bugzilla-daemon at freedesktop.org
- [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.
bugzilla-daemon at freedesktop.org
- [Bug 107089] [GLSL] "Multiplication by zero" optimization for floating point expression should be skipped
bugzilla-daemon at freedesktop.org
- [Bug 107911] [kbl] GPU hang on rcs0 in gnome-shell
bugzilla-daemon at freedesktop.org
- [Bug 91433] piglit.spec.arb_depth_buffer_float.fbo-depth-gl_depth_component32f-copypixels fails
bugzilla-daemon at freedesktop.org
- [Bug 107926] [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.
bugzilla-daemon at freedesktop.org
- [Bug 93542] [GEN7] piglit.spec.arb_tessellation_shader.execution.{tess_with_geometry, quads, variable-indexing.tes-both-input-array-vec4-index-rd} fails
bugzilla-daemon at freedesktop.org
- [Bug 107938] Failing test dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
bugzilla-daemon at freedesktop.org
- [Bug 107547] shader crashing glsl_compiler (uniform block assigned to vec2, then component substraced by 1)
bugzilla-daemon at freedesktop.org
- [Bug 106996] Compute shader compiling fails for invalid input layout qualifier used
bugzilla-daemon at freedesktop.org
- [Bug 106833] glLinkProgram is expected to fail when vertex attribute aliasing happens on ES3.0 context or later
bugzilla-daemon at freedesktop.org
- [Bug 107941] GPU hang and system crash with Dota 2 using Vulkan
bugzilla-daemon at freedesktop.org
- [Bug 106882] glxinfo and eglinfo reports error on mesa 18.1.x
bugzilla-daemon at freedesktop.org
- [Bug 107968] [kb] GPU HANG: ecode 9:0:0x85dffffb, in zoom
bugzilla-daemon at freedesktop.org
- [Bug 107972] [SKL] 64-bit integer support seems pretty broken
bugzilla-daemon at freedesktop.org
- [Bug 107987] Crash happens when calling drawArrays
bugzilla-daemon at freedesktop.org
- [Bug 97440] GPU hang on Skylake whilst playing 3D games
bugzilla-daemon at freedesktop.org
- [Bug 104440] [skl] GPU HANG: ecode 9:0:0x84df1cfc, in stanley_linux (Stanley Parable)
bugzilla-daemon at freedesktop.org
- [Bug 106996] Compiler diagnostic for sampler declared as "out" parameter of function is terrible
bugzilla-daemon at freedesktop.org
- [Bug 106022] [snb] GPU HANG: ecode 6:0:0x85fffffc, in neverball
bugzilla-daemon at freedesktop.org
- [Bug 108001] [kbl] GPU HANG: ecode 9:0:0x84dfbffc, in Xorg
bugzilla-daemon at freedesktop.org
- [Bug 108012] Compiler crashes on access of non-existent member incremental operations
bugzilla-daemon at freedesktop.org
- [Bug 104760] System hang when use glTexImage3D to specify a 3D texture image
bugzilla-daemon at freedesktop.org
- [Bug 99108] WebGL conformance/textures/misc/texture-size-limit.html fails
bugzilla-daemon at freedesktop.org
- [Bug 107058] [Wayland] plasmashell gets SIGSEGV after clicking on Application Menu for second time
bugzilla-daemon at freedesktop.org
- [Bug 99507] Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen
bugzilla-daemon at freedesktop.org
- [Bug 108061] [snb] GPU hangs and resets after extended period of time in Citra Emu
bugzilla-daemon at freedesktop.org
- [Bug 108085] Intel GeminiLake corruption at top of screen
bugzilla-daemon at freedesktop.org
- [Bug 104890] Zalgo present in Mesa 18.0rc3
bugzilla-daemon at freedesktop.org
- [Bug 108088] glBlitFramebuffer issue with max possible buffer sizes
bugzilla-daemon at freedesktop.org
- [Bug 108097] Rendering issues in SolveSpace
bugzilla-daemon at freedesktop.org
Last message date:
Sun Sep 30 19:55:33 UTC 2018
Archived on: Sun Sep 30 19:55:34 UTC 2018
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