[Bug 100543] GPU hang in piglit.shaders.glsl-max-varyings >max_varying_components

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 7 16:47:55 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=100543

Mark Janes <mark.a.janes at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |WORKSFORME

--- Comment #3 from Mark Janes <mark.a.janes at intel.com> ---
This test was re-enabled a while ago, and does indeed pass reliably.

The bug report was in error, or something was fixed in Mesa/Kernel in the
interim.

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