[Bug 106481] No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 7 17:25:20 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106481

Andrés Gómez García <agomez at igalia.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |agomez at igalia.com,
                   |                            |currojerez at riseup.net

--- Comment #5 from Andrés Gómez García <agomez at igalia.com> ---
Curro is this fixed by?

commit 156d2c6e621d836c4d45c636b87669e1de3d4464
Author: Francisco Jerez <currojerez at riseup.net>
Date:   Fri Mar 16 13:06:26 2018 -0700

    i965: Move buffer texture size calculation into a common helper function.

    The buffer texture size calculations (should be easy enough, right?)
    are repeated in three different places, each of them subtly broken in
    a different way.  E.g. the image load/store path was never fixed to
    clamp to MaxTextureBufferSize, and none of them are taking into
    account the buffer offset correctly.  It's easier to fix it all in one
    place.

    Cc: mesa-stable at lists.freedesktop.org
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106481
    Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180907/8efe512b/attachment.html>


More information about the intel-3d-bugs mailing list