[Bug 106481] No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 7 17:25:20 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106481
Andrés Gómez García <agomez at igalia.com> changed:
What |Removed |Added
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CC| |agomez at igalia.com,
| |currojerez at riseup.net
--- Comment #5 from Andrés Gómez García <agomez at igalia.com> ---
Curro is this fixed by?
commit 156d2c6e621d836c4d45c636b87669e1de3d4464
Author: Francisco Jerez <currojerez at riseup.net>
Date: Fri Mar 16 13:06:26 2018 -0700
i965: Move buffer texture size calculation into a common helper function.
The buffer texture size calculations (should be easy enough, right?)
are repeated in three different places, each of them subtly broken in
a different way. E.g. the image load/store path was never fixed to
clamp to MaxTextureBufferSize, and none of them are taking into
account the buffer offset correctly. It's easier to fix it all in one
place.
Cc: mesa-stable at lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106481
Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
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