[Bug 107280] [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 7 20:19:58 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107280
Jason Ekstrand <jason at jlekstrand.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #3 from Jason Ekstrand <jason at jlekstrand.net> ---
This has been fixed with the following commit in master:
commit b08b4b2b25b201df2d667cf70d7f99475e5c7aec
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Tue Aug 21 20:40:50 2018 -0500
anv: Disable the vertex cache when tessellating on SKL GT4
I have no idea if I'm correct about what's going wrong or if this is the
correct fix. However, in my multiple weeks of banging my head on this
hang, a VUE reference counting bug seems to match all the symptoms and
it definitely fixes the hang.
Cc: mesa-stable at lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107280
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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