[Bug 107734] [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and glsl-pcoord-invariant should fail
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 12 16:52:32 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107734
vadym <vadym.shovkoplias at globallogic.com> changed:
What |Removed |Added
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CC| |mark.a.janes at intel.com
--- Comment #5 from vadym <vadym.shovkoplias at globallogic.com> ---
Hi Mark,
Following shader tests are fixed now:
* glsl-pcoord-invariant.shader_test
* glsl-fcoord-invariant.shader_test
* glsl-fface-invariant.shader_test
I think those tests can be moved from [expected-failures] to [fixed-tests] in
mesa CI.
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