[Bug 109630] vkQuake flickering geometry under Intel

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 1 09:38:24 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109630

--- Comment #9 from Danylo <danylo.piliaiev at gmail.com> ---
> 2. VkQuake uses actual Vulkan push constants which is a bit weird.  Witcher 3 
> via DXVK probably doesn't though so if they're related, it may not be push 
> constants.

>From what I see DXVK uses push constants for some operations but not for actual
rendering.

Also while it's easy to test that disabling compute helps vkQuake, The Witcher
3 doesn't show anything useful without compute.

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