[Bug 110228] [cfl] GPU hang when running UE4Editor

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 2 11:41:03 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110228

--- Comment #10 from Denis <denys.kostin at globallogic.com> ---
thanks for suggestion, but in my case, I think, its unnecessary.

So, what I did:
1. build and boot into drm-tip kernel (with debug flags enabled)
2. Got "top" results during running UE4 (it doesn't look like OOM...)
3. Got a UE4editor log during running it

Strange that core dump wasn't generated, when I stacked with hang. I will
attach these logs to the bug report. Any ideas and suggestions, what to check
or try - appreciated.

BTW - PC hangs in both cases, when I am building "empty" project but with
samples, and if I build it without them (I thought that problem might be in
some default pre-set, which can compile some shaders, for example)

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