[Bug 110131] [GEN9] random/rare GPU hangs in tessellation tests
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Apr 9 11:30:54 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110131
Eero Tamminen <eero.t.tamminen at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |WORKSFORME
--- Comment #4 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Eero Tamminen from comment #3)
> I have now tracking for GPU resets, and I haven't seen any tessellation test
> hangs since I filed this bug (only bug 108820 & bug 103556 hangs). If they
> don't appear by next week, I'll close this as WORKSFORME.
-> WORKSFORME.
I'm seeing (recoverable) GEN9+ GPU hangs only in Manhattan 3.1, CarChase and
AztecRuins (and all of those could be compute issues, bug 108820), not in the
tests listed in this bug.
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