[Bug 110131] [GEN9] random/rare GPU hangs in tessellation tests

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 9 11:30:54 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110131

Eero Tamminen <eero.t.tamminen at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |WORKSFORME

--- Comment #4 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Eero Tamminen from comment #3)
> I have now tracking for GPU resets, and I haven't seen any tessellation test
> hangs since I filed this bug (only bug 108820 & bug 103556 hangs).  If they
> don't appear by next week, I'll close this as WORKSFORME.

-> WORKSFORME.

I'm seeing (recoverable) GEN9+ GPU hangs only in Manhattan 3.1, CarChase and
AztecRuins (and all of those could be compute issues, bug 108820), not in the
tests listed in this bug.

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