[Bug 108820] [SKL] (recoverable) GPU hangs in benchmarks using compute shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 9 12:34:47 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=108820

--- Comment #46 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Jakub Okoński from comment #44)
> Not yet, I need to find more time to do these rebuilds and bisect. I think I
> need to create a standalone, vulkan 1.0 test case for this, it's hard to do
> it in a biffer app.
>
> Can I use the Conformance Test Suite to do this easily?

You might try also Piglit as it seems nowadays to have some support for Vulkan.
 On quick browse I didn't see any test for compute with Vulkan though.

>  I don't mean contributing to upstream CTS, just spinning off a test case with my problem.

AFAIK Mesa CI runs both CTS and piglit, so getting the resulting test to
upstream version of either piglit or CTS would be good.


(In reply to Eero Tamminen from comment #41)
> i965 doesn't need/use LLVM.  Just disable gallium & RADV and everything LLVM
> related from your Mesa build.  Using autotools:
> --with-dri-drivers=i965 --with-vulkan-drivers= --with-gallium-drivers=
> --disable-llvm

Sorry, I of course meant: "--with-vulkan-drivers=intel".


(In reply to Eero Tamminen from comment #45)
> Added GPU hang tracking so that I can catch these.

Every few days there's recoverable GPU hang on some SKL or BXT device in
GfxBench Manhattan 3.1, CarChase or AztecRuins.

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