[Bug 111170] comparison between same depths from glClearDepthf and fragment depth will fail

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 5 15:42:13 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111170

--- Comment #3 from Paul <qamonstergl at gmail.com> ---
I've rechecked the issue with the latest master version of the mesa - test has
also passed.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190805/0d86874f/attachment.html>


More information about the intel-3d-bugs mailing list