[Bug 111395] GPU HANG: ecode 9:0:0x86dfbff9, in Map-GL [6016], reason: Hang on render ring, action: reset

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 19 15:50:53 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111395

--- Comment #14 from Kenneth Graunke <kenneth at whitecape.org> ---
(In reply to yugang from comment #8)
> FYI.
> 
> https://bugs.freedesktop.org/show_bug.cgi?id=111396 also happened on same
> platform, for your reference

Based on Chris's comment there, it sounds even more like a BO underallocation
somewhere.  This could very well be fixed in a newer Mesa - we've fixed several
of those in the last couple years, and your Mesa is a year out of date.  I
understand that upgrading the kernel is difficult, but upgrading only Mesa (at
least for testing purposes) should be a lot more doable.  It's worth trying
that first.  Even if your customer can't actually upgrade, it may help you
figure out what to backport.

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190819/caecacf5/attachment.html>


More information about the intel-3d-bugs mailing list