[Bug 111395] GPU HANG: ecode 9:0:0x86dfbff9, in Map-GL [6016], reason: Hang on render ring, action: reset

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 19 06:13:02 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111395

--- Comment #13 from Mark Janes <mark.a.janes at intel.com> ---
It is unrealistic to expect that the problem can be pinpointed solely by
looking at the error state.  The entire graphics stack is a big question mark
for this product.

If you want progress to be made on this bug, you need to follow up on the
requests that have been made:

 - test with an upstream recent kernel
 - test with the latest mesa release
 - Provide reproduction steps

If your customer thinks updating to a newer graphics stack is riskier than
shipping the bugs that have been already fixed, you still need to *test* with
the new stack to understand which bug fixes need backports to your system.

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190819/4bd43a85/attachment.html>


More information about the intel-3d-bugs mailing list