[Bug 111431] [bisected][regression][icl] dEQP GLES3 texsubimage3d_depth failures

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 19 17:37:59 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111431

            Bug ID: 111431
           Summary: [bisected][regression][icl] dEQP GLES3
                    texsubimage3d_depth failures
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Keywords: bisected, regression
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/Iris
          Assignee: kenneth at whitecape.org
          Reporter: clayton.a.craft at intel.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

The following dEQP tests are now failing on ICL + iris:
   
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth24_stencil8_2d_array
   
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth32f_stencil8_2d_array
   
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component32f_2d_array
   
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component24_2d_array


stdout/err:
glClearColor(0.125, 0.25, 0.5, 1);
glClear(GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
glGenTextures(1, 0x00007fff91da4b7c);
// textures = { 247 }
glBindTexture(GL_TEXTURE_2D_ARRAY, 247);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glGetError();
// GL_NO_ERROR returned
glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH24_STENCIL8, 57, 44, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca8d290d0);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_DEPTH24_STENCIL8, 28, 22, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca8d12e20);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_DEPTH24_STENCIL8, 14, 11, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca83fd1e0);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 3, GL_DEPTH24_STENCIL8, 7, 5, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca8771d10);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 4, GL_DEPTH24_STENCIL8, 3, 2, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca8744450);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 5, GL_DEPTH24_STENCIL8, 1, 1, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca85647f0);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 28, 7, 2, 23, 21, 3, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca8b2c130);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 1, 3, 4, 2, 20, 12, 2, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca8a05660);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 2, 0, 10, 4, 3, 1, 1, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca85647f0);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 3, 0, 0, 1, 3, 4, 4, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca89edde0);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 4, 0, 1, 0, 2, 1, 4, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca83c5670);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 5, 0, 0, 1, 1, 1, 4, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca85647f0);
glGetError();
// GL_NO_ERROR returned
Image comparison failed: max difference = (127, 0, 0, 0), threshold = (2, 2, 2,
2)



Bisected to the following commit:

commit f741de236b5fa5522d8749a4b3e6d994fb98c630
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Wed Aug 14 13:54:55 2019 -0700

    isl: Enable Unorm Path in Color Pipe

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