[Bug 111467] WOLF RPG Editor + Gallium Nine Standalone: Rendering issue when using Iris driver
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 29 14:04:13 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111467
--- Comment #9 from Masanori Kakura <kakurasan at gmail.com> ---
(In reply to Denis from comment #7)
> >I saw the rendering result when I tried it with Mesa 19.1
> hmm, are you sure in this?
Yes, I'm sure.
1. Your screenshot shows the rendering result
with Mesa 19.1 on my machine
2. My rendering result with Mesa 19.2-rc1 is
https://bugs.freedesktop.org/attachment.cgi?id=145134
(closer to expected rendering result)
I think there were multiple rendering issues with "Iris + Nine" and
one of them (https://bugs.freedesktop.org/show_bug.cgi?id=110657) was
fixed by b4c54894bba085966c52cb515bd72927e4ec4939.
So we need to use Mesa 19.2-rc or Git master to debug this (111467).
If both Mesa 19.1 and 19.2-rc are already installed on your system, try using
envar LIBGL_DRIVERS_PATH (for Iris) and D3D_MODULE_PATH (for Nine) to make
sure to use Mesa 19.2-rc.
Also note that you can see known (hard-coded) d3dadapter9 search paths:
https://github.com/iXit/wine-nine-standalone/blob/master/common/library.c
Unfortunately Game.exe doesn't exit with default wineprefix.
"winetricks gmdls dmsynth dmusic" works for me as a workaround, or
run "wineserver -k" manually.
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