[Bug 111467] WOLF RPG Editor + Gallium Nine Standalone: Rendering issue when using Iris driver

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 29 15:38:45 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111467

--- Comment #10 from Denis <denys.kostin at globallogic.com> ---
>If both Mesa 19.1 and 19.2-rc are already installed on your system, try using
>envar LIBGL_DRIVERS_PATH (for Iris) and D3D_MODULE_PATH (for Nine) to make
>sure to use Mesa 19.2-rc.

during testing I am using 3 exports (plus iris, for sure):
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/den/mesa32/mesa-git-23.08/lib/
export LIBGL_DRIVERS_PATH=/home/den/mesa32/mesa-git-23.08/lib/dri/
export D3D_MODULE_PATH=/home/den/mesa32/mesa-git-23.08/lib/d3d

>Also note that you can see known (hard-coded) d3dadapter9 search paths:
>https://github.com/iXit/wine-nine-standalone/blob/master/common/library.c

Before running the game, I checked "wine ninewinecfg", to be sure, that d3d
library was taken from the right place - in all cases it was taken exactly from
the export.

>I think there were multiple rendering issues with "Iris + Nine" and
>one of them (https://bugs.freedesktop.org/show_bug.cgi?id=110657) was
>fixed by b4c54894bba085966c52cb515bd72927e4ec4939.

Hmm, could make sense, if will be taken into account the fact that rendering
results are different.

Ok, let me check this one more time

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