[Bug 109732] DiRT Rally has extreme graphical corruption and performance loss

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 25 09:43:43 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109732

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |NEW

--- Comment #3 from Kenneth Graunke <kenneth at whitecape.org> ---
(In reply to leozinho29_eu from comment #2)
> Regarding performance, the difference is still present. DiRT Rally benchmark

Yeah, a performance difference is expected at this point.  We are stalling hard
on trivial things like vertex buffer upload.  Plus, HiZ/CCS/fast clears are
off, and so on.  All fixable, just not landed yet.

The iris-copytrans branch in my tree improves the FPS in DiRT Rally by
somewhere between 20-30%.

Will have to look into the rendering issues.  On medium settings, the skybox is
pretty hosed as well.  Possibly cubemap blitting bugs...

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190225/f6c21586/attachment.html>


More information about the intel-3d-bugs mailing list