[Bug 109759] [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 27 07:15:12 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109759

--- Comment #9 from Ferdi Scholten <ferdi at sttc-nlp.nl> ---
(In reply to Ian Romanick from comment #8)
> An earlier patch in that series 440c0513406 "i965/vec4/dce: Don't narrow the
> write mask if the flags are used" fixed some things related to swizzles and
> compares.  It's possible that didn't fix all the problems.  It's also
> possible that there are latent problems in cmod propagation.  I would first
> try disabling cmod propagation.  If that fixes the problem, comparing the
> before & after shader assembly should make the problem obvious.  The fix may
> not be so obvious. :)
> 
> As a side note... someone should capture the shaders from this app and put
> them in the public shader-db.

The source code is available on github, the developer is Kovid Goyal.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190227/3e4c98f1/attachment.html>


More information about the intel-3d-bugs mailing list