[Bug 109216] 4-27% performance drop in Vulkan benchmarks

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 7 16:38:30 UTC 2019


--- Comment #5 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Lionel Landwerlin from comment #4)
> commit 8fb8ebfbb05d3323481c8ba6d320b3a3580bad99
> Author: Ian Romanick <ian.d.romanick at intel.com>
> Date:   Tue May 22 18:56:41 2018 -0700
>     intel/compiler: More peephole select
>     Shader-db results:
>     The one shader hurt for instructions is a compute shader that had both
>     spills and fills hurt.

I think shaders in Sacha Willems' Vulkan demos would also need to be added to
shader-db.  According to INTEL_DEBUG output, Deferred Multisampling demo
doesn't have any compute shaders or spills/fills, and it regressed most.

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190107/4a80f96a/attachment.html>

More information about the intel-3d-bugs mailing list