[Bug 108820] [SKL] (recoverable) GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jan 10 18:25:38 UTC 2019


--- Comment #24 from Jakub Okoński <jakub at okonski.org> ---
Created attachment 143062
  --> https://bugs.freedesktop.org/attachment.cgi?id=143062&action=edit
MESA_GLSL_CACHE_DISABLE=true INTEL_DEBUG=cs for the minimal repro shader

You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190110/33f38595/attachment.html>

More information about the intel-3d-bugs mailing list