[Bug 108662] [DXVK] Elite Dangerous crash when loading shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jan 13 18:48:41 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=108662

--- Comment #21 from Dmitry <dz64 at protonmail.com> ---
Created attachment 143090
  --> https://bugs.freedesktop.org/attachment.cgi?id=143090&action=edit
wine_output_last_100000_lines_before_crash

I attached wine's output just before the crash (with DXVK). Looks like
vkCreateComputePipelines was called just before the crash. Crash seems to be a
result of stack corrupton. Afaik ED is notorious for having huge shaders, so
maybe this was the casue of the crash. My theory is that some shader was too
big and buffer overflow happend.

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