[Bug 108662] [DXVK] Elite Dangerous crash when loading shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 16 16:01:20 UTC 2019


--- Comment #22 from Dmitry <dz64 at protonmail.com> ---
Something has changed after updating Mesa to:

Now the game does not crash immediately. It starts compiling those shaders and
crashes after about an hour of compilation with stack corruption. It should not
take that much time (it should be like 10 seconds or so).

I can try to dump those shaders, would that be useful for any developers?

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