[Bug 89639] dEQP-GLES3: textureOffset() call with isampler3d in vertex shader fails with U offset = 7.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 16 17:06:50 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=89639

--- Comment #3 from Mark Janes <mark.a.janes at intel.com> ---
This test is not located in the mustpass list:

https://android.googlesource.com/platform/external/deqp/+/master/android/cts/master/gles3-master.txt

Usually, this indicates that there is something wrong with the test.  

i965 CI excludes tests that are not in mustpass, because they are not part of
our conformance requirements.

I wouldn't recommend spending developer time investigating a buggy deqp test,
unless you have reason to believe it should work.

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