[Bug 110796] [REGRESSION] [BISECTED] [GLESCTS] race between destruction of types and shader compilation (?)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jul 15 18:26:47 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110796

Mark Janes <mark.a.janes at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |jasuarez at igalia.com
            Summary|[REGRESSION] [BISECTED]     |[REGRESSION] [BISECTED]
                   |race between destruction of |[GLESCTS] race between
                   |types and shader            |destruction of types and
                   |compilation (?)             |shader compilation (?)

--- Comment #10 from Mark Janes <mark.a.janes at intel.com> ---
In my opinion, this should have blocked the 19.1 release.

I'm altering the title to make it clear that this prevents i965 from being
compliant with the gles cts.

Intel CI is an effective sieve for unfixed bisected regressions, and prevents
them from going out in a release.  However bugs (like this one) which are not
seen in CI have no mechanism that ensures they block the next release.

The bug originator is unlikely to remember that the bug is unfixed and add it
to the release tracker.  The release manager may search in bugzilla for unfixed
bugs affecting the release, but will find a lot of noise in the results.

Juan, do you have any suggestions for how we can catch these bugs in the
release process?  I would suggest relying on the "bisected, regression"
keywords, but this list seems too long for me:

https://bugs.freedesktop.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&keywords=bisected%2C%20regression%2C%20&keywords_type=allwords&list_id=676302&order=bug_id%20DESC&product=Mesa&query_format=advanced

We should be marking some of those bugs as WONTFIX etc.

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